“Yeah you guys are right those are not screenspace reflections. The major focus is on improving the screen space reflections so they look much better now. This apparently applies to the base PS4 and Xbox One too. Best thing? It’s backwards compatible with the previous two games in the trilogy and lots of surfaces has been upgraded.” As explained by the developer, “we upgraded the engine with screenspace reflections. If you own Hitman 1 and 2 and get Hitman 3, you will also benefit from improved visuals in addition to the reduced file size. This is a big news for one reason, the original two Hitman games take up roughly 125 GB on PS4/PS5, so the fact that adding a whole new game won’t increase the size further, but reduce it to under 100 GB, is noteworthy on its own. Read More: Be Cautious About EZ Optimizer For Cyberpunk 2077 We also use newer and better compression for textures – that helps too.” When asked how they were able to achieve this, the developer replied: “Biggest wins are because of data management and file structures and how we deliver the game so we could remove duplicate data.
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